When playing in co-op, a downed player has thirty seconds to be revived by the other player before they die. Failing a wave will simply force the player to restart from the beginning of the wave they failed at. Players are given different weapons and vehicles in each specific wave. Other enemies include bondage enthusiasts, zombies with chainsaws, Saints Flow mascots, floating machine gun-holding question marks, and naked Brutes, all equipped with a rotating selection of guns. Players are tasked with bizarre objectives, such as killing armed prostitutes with " a deadly, wobbling purple dong", fighting "barely-dressed angels in a sniper-on-sniper battle", and being pitted against "tiny zombies and massive hot dog men". There are 30 waves per location (90 in total), but waves do not have to be played from beginning to end in one play session.Įach wave takes place on a map at the selected location. Similar to Zombie Uprising and Survival, Whored Mode tasks the player with fighting enemies in a succession of waves. It can be played in single player or multiplayer, at three locations ( Angel's Casino, Zombie Island, and Daedalus). Whored Mode is the spiritual successor to Zombie Uprising, but rather than being accessed through the Television in-game, it is only accessible from the main menu. Gameplay of Whored Mode on the Angel's Casino map.
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